underrail stealth build

Cryogenic induction can be a life savor particularly If you don't max out your metathermics due to getting the most out of your extremely long range ice spike that doesn't cost very much to use. Decreases the chance that you'll be spotted while in stealth mode. 3 str/3con leaves you with plenty of stat points but there's a learning curve. :^). Psi is a better Pat Fusty, change my mind. They absolutely melt to the bio damage enhanced by the Cave Ear poison. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Underrail character build calculator & theorycrafting tool . Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). 130 needed for best tier Plasma Grenades. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. That lets you steal one item from almost everyone you meet. As far as psion goes, I've played around with the schools and it feels really overpowered. And it has max investment in stealth. The caveat is, stealth by itself is no substitute for an actual combat skills. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. You have decent control options outside of items. The two weapon slots in inventory are separate. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. HELP!!! Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. Best? I'll post the build once its done and give it a go! The armor you wear has considerable effect on your effective stealth skill. I would call these flavor not optimal. It is a 'busy' build. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Hello! The build can pass all Hacking and Lockpick checks in the game. How viable of a combo is this to those that have tried it out? All rights reserved. Or was it part of a main quest? That's going to be subjective. Valve Corporation. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. Choosing stealth over tank isn't suboptimal. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. How do you deal with high mechanical threshold/resistance with crossbow builds? Valve Corporation. Huh? All trademarks are property of their respective owners in the US and other countries. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. I used continual ripple once before giving the game a rest. I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. Neural overload is a silent stealth kill on a stealth character. Ninja Tabis are great for Stealth and will save you a ton of skill points. Normal Topic Many traders sell/buy blueprints. Stealthy trapper/crossbow build w extra's. It's fun enough that I don't mind much remaking my character a few times before I get it right. Can spot and disarm all traps in the game and use all traps. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. I use them but never in such large amounts. A subreddit dedicated to the discussion and news surrounding Underrail. And it requires 7 Agi. This page was last edited on 14 October 2017, at 08:06. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. When a pipeworker asks you for a spare coin. Few questions about a stealth build - melee+crossbows specifically. Many people use it to avoid fights. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. Then toss down Cave Ear poison caltrops and crawler poison caltrops. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. i did tincan ar on normal and now doing an smg nimble build on dominating. Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. Congrats man! Can you provide me with the best stats and skills for stealth? Where can I find that blueprint? requirement, but the optimal range you wanna stay at is much higher. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Create an account to follow your favorite communities and start taking part in conversations. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. All trademarks are property of their respective owners in the US and other countries. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. Reddit and its partners use cookies and similar technologies to provide you with a better experience. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. Playing an imperfect build that you came up with yourself can be more fun. o7, Aww Thank you!! Create an account to follow your favorite communities and start taking part in conversations. I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. All trademarks are property of their respective owners in the US and other countries. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. To successfully hide from someone, they need to keep out of their sight for a while. Then start the fight. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. @King Fossil, Thank you so much! If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Valve Corporation. When a pipeworker asks you for a spare coin. Hot Topic (More than 15 replies) He beat the game on dominating , oddity xp. Very interesting build for sure. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. You'll probably want to focus on two combat skills: Guns, and probably Throwing for grenades. The skills are exactly as I intended, but having the numbers is a big help. Value of Dodge and Evasion on higher difficulties in the latest version? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Press question mark to learn the rest of the keyboard shortcuts. What do you need Dex 7 for? other skils are throwing, traps, biology, mechanics, electronics and tailoring. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. All trademarks are property of their respective owners in the US and other countries. Tailoring for your leather armor (stealthy) and boots. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Let me post my fav one to get going. This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. Having pickpocket let you accumulate a very large suply of hypos, bandages and bullets. I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. HELP!!! Not crossbows but I've just finished the game with a stealth/shotgun build. Neural overload is a silent stealth kill on a stealth character. Obviously having all is great, but in your opinion, which one is most and least important? Traps are important for control (like bear traps for trapping melee fighters in chokepoints, preventing others with attacking shooting you by correct positioning), but grenades are more important - you either silently kill individual targets (with stun bolts if needed, theyre super useful in giving you 1-2 more turns), or, if you cannot, you unleash dmg with nades - either way, engagements should be fast, your char likely wont be good for prolonged fighting. All rights reserved. A stealthy trapper with xbow is one of my favorite builds. Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, stealth crossbow is alright, but if you're going to need to get used to playing around bear traps +oppertunist/vile weaponry. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 7 int. For slower, harder hitting weapons I'd focus on crits. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). See Stealth Mode for details on stealth mechanics. Mental Subversion is not a particularly strong feat. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! Particularly if your main ability involves a soundless attack. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. You can buy them or find them. If you wanna go with it for flavor, go nuts. Started by sheepherder. I'm having real fun w it :3 Just wanted to let you know!! You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. - Donations! Hello! Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. It was pretty useful. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. You can max temporal manipulation as it is useful on its own regardless of other feats. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Which crafting disciplines are most important? I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. . Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. It is a THOUGHT CONTROL neural overload build. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). Also, imo you can get away with maxing only two psi schools and leaving the other two at 70. 3 will. Anyone have any solid builds? If that was you , def post your build and fighting tips plz. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! Obviously this is not a crafting character. Persuasion and Intimidation are both massively overcapped. Need help with a balanced shotgun build. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Meaning you have lots to do which keeps combat interesting. Thanks. Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it.

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underrail stealth build